N64FlashcartMenu
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Connect the SD card to your PC and ensure it is properly formatted to be compatible with your flashcart.
WARNING: Filenames are expected to be written in ASCII, with Western Europe characters fully compatible. Other Unicode characters, such as those from Eastern Europe, Russia, Asia or Middle East regions (to name just a few examples) are not fully supported and may not be displayed.
sc64menu.n64
file from the releases page, then put it in the root directory of your SD card.menu
.menu
. (TBW)
Emulators should be added to the /menu/emulators
directory on the SD card.
N64FlashcartMenu currently supports the following emulators and associated ROM file names:
neon64bu.rom
sodium64.z64
gb.v64
/gbc.v64
("Download Emulator" button)smsPlus64.z64
Press-F.z64
To load and run 64DD disk images, place the required 64DD IPL dumps in the /menu/64ddipl
folder on the SD card. For more details, follow this guide on the 64dd.org website.
All save files (whether FlashRam
, SRAM
or EEPROM
) will be read from a /saves
folder located in the same directory as the ROM and they must share the same file name, but use the .sav
extension. .sav
files will be created and modified whenever a ROM file saves to the "cartridge save memory".
If you are transferring a file from a different flashcart, such as the ED64, you must change the file extension to sav
. For example, a save file called Glover (USA).eep
should have its extension changed to Glover (USA).sav
to work with N64FlashcartMenu.
You may also need to pad/trim the files to their original size:
WARNING: Saves created with certain emulators, or created for a different ROM version (as in revisions of the same game) or region (as in between NTSC and PAL versions of a same game) may be incompatible.